window 
Vars | |
| edge_overlay | Tracks the edging appearence sprite |
|---|---|
| edge_overlay_file | Used to define what file the edging sprite is contained within |
| env_smash_level | Minimum environment smash level (found on simple animals) to break through this instantly |
| old_color | Used to restore colours from polarised glass |
| rad_conversion_amount | How much we get activated by gamma radiation |
| superconductivity | How well this window resists superconductivity. |
Var Details
edge_overlay 
Tracks the edging appearence sprite
edge_overlay_file 
Used to define what file the edging sprite is contained within
env_smash_level 
Minimum environment smash level (found on simple animals) to break through this instantly
old_color 
Used to restore colours from polarised glass
rad_conversion_amount 
How much we get activated by gamma radiation
superconductivity 
How well this window resists superconductivity.