damaged 
Vars | |
| broken | If the gun has overheated and broke down |
|---|---|
| current_heat | How hot the beamgun is, if it hits max heat it will break |
| damaging_heat_percent | when current_heat / max_heat > damaging_heat_percent, it will burn the wielders hands |
| max_heat | How much heat the beamgun needs to break |
| overheated | If the gun is still too hot to repair |
Var Details
broken 
If the gun has overheated and broke down
current_heat 
How hot the beamgun is, if it hits max heat it will break
damaging_heat_percent 
when current_heat / max_heat > damaging_heat_percent, it will burn the wielders hands
max_heat 
How much heat the beamgun needs to break
overheated 
If the gun is still too hot to repair