ammo_counter
Vars | |
backing_color | This is the color assigned to the OTH backing, numbers and indicator. |
---|---|
indicator | This is the custom indicator sprite that will appear in the box at the bottom of the ammo hud, use this for something like semi/auto toggle on a gun. |
oth_backing | This is the "backlight" of the numbers, and only the numbers. Generally you should leave this alone if you aren't making some mutant project. |
oth_h | OTH position 00X |
oth_o | OTH position X00 |
oth_t | OTH position 0X0 |
Procs | |
set_hud | This is the main proc for altering the hud's appeareance, it controls the setting of the overlays. Use the OTH and below variables to set it accordingly. |
turn_off | This proc simply resets the hud to standard and removes it from the players visible hud. |
turn_on | This proc turns the hud on, but does not set it to anything other than the currently set values |
Var Details
backing_color
This is the color assigned to the OTH backing, numbers and indicator.
indicator
This is the custom indicator sprite that will appear in the box at the bottom of the ammo hud, use this for something like semi/auto toggle on a gun.
oth_backing
This is the "backlight" of the numbers, and only the numbers. Generally you should leave this alone if you aren't making some mutant project.
oth_h
OTH position 00X
oth_o
OTH position X00
oth_t
OTH position 0X0
Proc Details
set_hud
This is the main proc for altering the hud's appeareance, it controls the setting of the overlays. Use the OTH and below variables to set it accordingly.
turn_off
This proc simply resets the hud to standard and removes it from the players visible hud.
turn_on
This proc turns the hud on, but does not set it to anything other than the currently set values