/tg/ Station 13 - Modules - TypesVar Details - Proc Details

justice

Vars

charge_arrowUI arrow which directs justice mech during charge
charge_attack_soundSound when mech do charge attack.
charge_on_cooldownIs charge used or can be used.
engine_attacked_soundSound plays when one of justice engine being succesful attacked.
justice_enginesRefs to our engines
justice_stateWhat actions does justice execute?
max_charge_rangeMaximum range of charge attack.
pre_charge_soundSound plays when justice pilot press right mouse button to prepare charge attack.
remember_strafeRemember strafe mode when we press right click to make charge attack. We need it to return strafe mode that was before we pressed right click button.
shields_disabled_soundSound plays when justice lose all engines.
stealth_attack_soundAoe attack sound.
stealth_pre_attack_soundAoe pre attack sound.
turf_to_chargeTrack turf to where justice wanna charge while drag right mouse button

Procs

attack_in_aoe
charge_attack
fatality_attackSays 1 of 3 epic phrases before attacking and make a finishing blow to targets in stun or crit after 1 SECOND.
finish_him
stealth_attack_aoeProc makes an AOE attack after 0.5 SECOND. Called by the mech pilot when he is in stealth mode and wants to attack. During this, mech cannot move.

Var Details

charge_arrow

UI arrow which directs justice mech during charge

charge_attack_sound

Sound when mech do charge attack.

charge_on_cooldown

Is charge used or can be used.

engine_attacked_sound

Sound plays when one of justice engine being succesful attacked.

justice_engines

Refs to our engines

justice_state

What actions does justice execute?

max_charge_range

Maximum range of charge attack.

pre_charge_sound

Sound plays when justice pilot press right mouse button to prepare charge attack.

remember_strafe

Remember strafe mode when we press right click to make charge attack. We need it to return strafe mode that was before we pressed right click button.

shields_disabled_sound

Sound plays when justice lose all engines.

stealth_attack_sound

Aoe attack sound.

stealth_pre_attack_sound

Aoe pre attack sound.

turf_to_charge

Track turf to where justice wanna charge while drag right mouse button

Proc Details

attack_in_aoe

attack_in_aoe

Brings mech out of invisibility. Deal everyone in range 3x3 35 damage and 25 chanse to cut off limb. Arguments:

charge_attack

charge_attack

Deal everyone in line for mech location to mouse location 35 damage and 25 chanse to cut off limb. Teleport mech to the end of line. Arguments:

fatality_attack

Says 1 of 3 epic phrases before attacking and make a finishing blow to targets in stun or crit after 1 SECOND.

finish_him

finish_him

Target's head is cut off (if it has one) Attack from invisibility and charged attack have higher priority. Arguments:

stealth_attack_aoe

Proc makes an AOE attack after 0.5 SECOND. Called by the mech pilot when he is in stealth mode and wants to attack. During this, mech cannot move.