puzzle ![code/game/objects/items/puzzle_pieces.dm 314](git.png)
Vars | |
id | puzzle id we send on press |
---|---|
late_initialize_pop | should the puzzle machinery perform the final step of the queue link on LateInitialize? An alternative to queue size |
queue_size | queue size, must match count of objects this activates! |
single_use | can we be pressed only once? |
used | have we been pressed already? |
Var Details
id ![code/game/objects/items/puzzle_pieces.dm 323](git.png)
puzzle id we send on press
late_initialize_pop ![code/game/objects/items/puzzle_pieces.dm 327](git.png)
should the puzzle machinery perform the final step of the queue link on LateInitialize? An alternative to queue size
queue_size ![code/game/objects/items/puzzle_pieces.dm 325](git.png)
queue size, must match count of objects this activates!
single_use ![code/game/objects/items/puzzle_pieces.dm 321](git.png)
can we be pressed only once?
used ![code/game/objects/items/puzzle_pieces.dm 319](git.png)
have we been pressed already?