intento ![code/game/objects/items/toys.dm 1599](git.png)
Vars | |
current_sequence | Current sequence of intents |
---|---|
index | Index used for iteration of steps for both demo and retaliation states |
next_icon_reset | Time until we reset the icon of the Intento |
next_process | Time to delay until we start processing whatever state we're in |
player_sequence | Sequence player inputs |
score | Score of the player |
sound_by_intent | Associated list of intents to their sounds |
state | What state the toy is in. |
Var Details
current_sequence ![code/game/objects/items/toys.dm 1607](git.png)
Current sequence of intents
index ![code/game/objects/items/toys.dm 1623](git.png)
Index used for iteration of steps for both demo and retaliation states
next_icon_reset ![code/game/objects/items/toys.dm 1627](git.png)
Time until we reset the icon of the Intento
next_process ![code/game/objects/items/toys.dm 1625](git.png)
Time to delay until we start processing whatever state we're in
player_sequence ![code/game/objects/items/toys.dm 1609](git.png)
Sequence player inputs
score ![code/game/objects/items/toys.dm 1611](git.png)
Score of the player
sound_by_intent ![code/game/objects/items/toys.dm 1613](git.png)
Associated list of intents to their sounds
state ![code/game/objects/items/toys.dm 1621](git.png)
What state the toy is in.