security
Vars | |
active_changes_inhand | Whether or not our inhand changes when active. |
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tip_changes_color | Whether or not our baton visibly changes the inhand sprite based on inserted cell |
Procs | |
apply_stun_effect_end | After the initial stun period, we check to see if the target needs to have the stun applied. |
baton_attack | Handles prodding targets with turned off stunbatons and right clicking stun'n'bash |
get_baton_tip_color | Change our baton's top color based on the contained cell. |
toggle_light | Toggles the stun baton's light |
Var Details
active_changes_inhand
Whether or not our inhand changes when active.
tip_changes_color
Whether or not our baton visibly changes the inhand sprite based on inserted cell
Proc Details
apply_stun_effect_end
After the initial stun period, we check to see if the target needs to have the stun applied.
baton_attack
Handles prodding targets with turned off stunbatons and right clicking stun'n'bash
get_baton_tip_color
Change our baton's top color based on the contained cell.
toggle_light
Toggles the stun baton's light