primer ![code/game/objects/items/grenades/flashbang.dm 124](git.png)
Vars | |
shrapnel_type | how many times we need to "rotate" the charge in hand per extra tile of magnitude |
---|---|
Procs | |
attack_self | how many times we've "rotated" the charge |
Var Details
shrapnel_type ![code/game/objects/items/grenades/flashbang.dm 133](git.png)
how many times we need to "rotate" the charge in hand per extra tile of magnitude
Proc Details
attack_self
how many times we've "rotated" the charge