dice ![code/game/objects/items/dice.dm 54](git.png)
this is a prototype for dice, for a real d6 use "/obj/item/dice/d6"
Procs | |
manipulate_result | A proc to modify the displayed result. (Does not affect what the icon_state is passed.) |
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Proc Details
manipulate_result
A proc to modify the displayed result. (Does not affect what the icon_state is passed.)