vis ![code/game/objects/effects/overlays.dm 37](git.png)
Vars | |
cache_expiration | overlays which go unused for this amount of time get cleaned up |
---|---|
unused | When detected to be unused it gets set to world.time, after a while it gets removed |
Var Details
cache_expiration ![code/game/objects/effects/overlays.dm 44](git.png)
overlays which go unused for this amount of time get cleaned up
unused ![code/game/objects/effects/overlays.dm 42](git.png)
When detected to be unused it gets set to world.time, after a while it gets removed