ranged ![code/modules/mob/living/basic/trooper/syndicate.dm 101](git.png)
Guns
Vars | |
burst_shots | number of burst shots |
---|---|
casingtype | Type of bullet we use |
projectilesound | Sound to play when firing weapon |
ranged_cooldown | Time between taking shots |
Var Details
burst_shots ![code/modules/mob/living/basic/trooper/syndicate.dm 110](git.png)
number of burst shots
casingtype ![code/modules/mob/living/basic/trooper/syndicate.dm 106](git.png)
Type of bullet we use
projectilesound ![code/modules/mob/living/basic/trooper/syndicate.dm 108](git.png)
Sound to play when firing weapon
ranged_cooldown ![code/modules/mob/living/basic/trooper/syndicate.dm 112](git.png)
Time between taking shots