ranged ![code/modules/mob/living/basic/trooper/pirate.dm 51](git.png)
Vars | |
burst_shots | number of burst shots |
---|---|
projectilesound | Sound to play when firing weapon |
projectiletype | Type of bullet we use |
ranged_cooldown | Time between taking shots |
Var Details
burst_shots ![code/modules/mob/living/basic/trooper/pirate.dm 62](git.png)
number of burst shots
projectilesound ![code/modules/mob/living/basic/trooper/pirate.dm 60](git.png)
Sound to play when firing weapon
projectiletype ![code/modules/mob/living/basic/trooper/pirate.dm 58](git.png)
Type of bullet we use
ranged_cooldown ![code/modules/mob/living/basic/trooper/pirate.dm 64](git.png)
Time between taking shots