copy
Vars | |
copied_ref | copied object weakref |
---|---|
creator_ref | our creator |
googly_eyes | googly eyes overlay |
idledamage | do we take damage when we are not sentient and have no target |
overlay_googly_eyes | do we overlay googly eyes over whatever we copy |
Procs | |
CopyObjectVisuals | Copies the object visually including name and desc |
check_object | Check whether this object can be copied. If destroy_original is true, this proc is ignored. |
Var Details
copied_ref
copied object weakref
creator_ref
our creator
googly_eyes
googly eyes overlay
idledamage
do we take damage when we are not sentient and have no target
overlay_googly_eyes
do we overlay googly eyes over whatever we copy
Proc Details
CopyObjectVisuals
Copies the object visually including name and desc
check_object
Check whether this object can be copied. If destroy_original is true, this proc is ignored.