golem ![code/game/objects/items/stacks/golem_food/golem_status_effects.dm 2](git.png)
Abstract holder for golem status effects, you should never have more than one of these active
Vars | |
active_overlays | Overlays we have applied to our mob |
---|---|
alert_desc | Tooltip to display when hovering over the alert |
alert_icon | Icon used to represent the alert |
alert_icon_state | Icon state to display to represent the alert |
applied_fluff | Text to display on buff application |
mineral_name | Name of the mineral we ate to get this |
overlay_state_prefix | Icon state prefix for overlay to display on golem limbs |
Var Details
active_overlays ![code/game/objects/items/stacks/golem_food/golem_status_effects.dm 14](git.png)
Overlays we have applied to our mob
alert_desc ![code/game/objects/items/stacks/golem_food/golem_status_effects.dm 20](git.png)
Tooltip to display when hovering over the alert
alert_icon ![code/game/objects/items/stacks/golem_food/golem_status_effects.dm 16](git.png)
Icon used to represent the alert
alert_icon_state ![code/game/objects/items/stacks/golem_food/golem_status_effects.dm 18](git.png)
Icon state to display to represent the alert
applied_fluff ![code/game/objects/items/stacks/golem_food/golem_status_effects.dm 12](git.png)
Text to display on buff application
mineral_name ![code/game/objects/items/stacks/golem_food/golem_status_effects.dm 10](git.png)
Name of the mineral we ate to get this
overlay_state_prefix ![code/game/objects/items/stacks/golem_food/golem_status_effects.dm 8](git.png)
Icon state prefix for overlay to display on golem limbs