bugkiller_death ![code/datums/elements/bugkiller_reagent.dm 48](git.png)
If bugkiller delivers a lethal dosage, applies this effect which does a funny animation THEN kills 'em Also makes it so simplemobs / basicmobs no longer delete when they die (if they do)
Vars | |
spasm_loops | How many times the spasm loops |
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Var Details
spasm_loops ![code/datums/elements/bugkiller_reagent.dm 52](git.png)
How many times the spasm loops