round_event_control 
Vars | |
admin_setup | Datum that will handle admin options for forcing the event. If there are no options, just leave it as an empty list. |
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allowed_storytellers | If set then the type or list of types of storytellers we are restricted to being trigged by |
calculated_weight | Last calculated weight that the storyteller assigned this event |
can_run_post_roundstart | Whether a roundstart event can happen post roundstart. Very important for events which override job assignments. |
checks_antag_cap | do we check against the antag cap before attempting a spawn? |
dynamic_should_hijack | Whether or not dynamic should hijack this event |
enemy_roles | List of enemy roles, will check if x amount of these exist exist |
event_group | The typepath to the event group this event is a part of. |
exclusive_roundstart_event | Является ли событие эксклюзивным (не допускающим другие) в случае раундстарта |
map_flags | Flags dictating whether this event should be run on certain kinds of map |
max_wizard_trigger_potency | Maximum wizard rituals at which to trigger this event, inclusive |
min_wizard_trigger_potency | Minimum wizard rituals at which to trigger this event, inclusive |
req_departments_crew | required power of department to start event |
required_enemies | required number of enemies in roles to exist |
roundstart_cost | Значение, которое используется при расчете стоимости покупки из раундстарт бюджета. Считается если значение 0. |
shared_occurences | Tags of the event List of the shared occurence types. |
Procs | |
add_occurence | Adds an occurence. Has to use the setter to properly handle shared occurences |
check_enemies | Check if our enemy_roles requirement is met, if return_players is set then we will return the list of enemy players instead |
get_href_actions | Prints the action buttons for this event. |
get_occurences | Gets occurences. Has to use the getter to properly handle shared occurences |
subtract_occurence | Subtracts an occurence. Has to use the setter to properly handle shared occurences |
valid_for_map | Returns true if event can run in current map |
Var Details
admin_setup 
Datum that will handle admin options for forcing the event. If there are no options, just leave it as an empty list.
allowed_storytellers 
If set then the type or list of types of storytellers we are restricted to being trigged by
calculated_weight 
Last calculated weight that the storyteller assigned this event
can_run_post_roundstart 
Whether a roundstart event can happen post roundstart. Very important for events which override job assignments.
checks_antag_cap 
do we check against the antag cap before attempting a spawn?
dynamic_should_hijack 
Whether or not dynamic should hijack this event
enemy_roles 
List of enemy roles, will check if x amount of these exist exist
event_group 
The typepath to the event group this event is a part of.
exclusive_roundstart_event 
Является ли событие эксклюзивным (не допускающим другие) в случае раундстарта
map_flags 
Flags dictating whether this event should be run on certain kinds of map
max_wizard_trigger_potency 
Maximum wizard rituals at which to trigger this event, inclusive
min_wizard_trigger_potency 
Minimum wizard rituals at which to trigger this event, inclusive
req_departments_crew 
required power of department to start event
required_enemies 
required number of enemies in roles to exist
roundstart_cost 
Значение, которое используется при расчете стоимости покупки из раундстарт бюджета. Считается если значение 0.
shared_occurences 
Tags of the event List of the shared occurence types.
Proc Details
add_occurence
Adds an occurence. Has to use the setter to properly handle shared occurences
check_enemies
Check if our enemy_roles requirement is met, if return_players is set then we will return the list of enemy players instead
get_href_actions
Prints the action buttons for this event.
get_occurences
Gets occurences. Has to use the getter to properly handle shared occurences
subtract_occurence
Subtracts an occurence. Has to use the setter to properly handle shared occurences
valid_for_map
Returns true if event can run in current map