interview 
Represents a new-player interview form
Represents a new-player interview form, enabled by configuration to require players with low playtime to request access to the server. To do so, they will out a brief questionnaire, and are otherwise unable to do anything while they wait for a response.
Vars | |
atomic_id | Atomic ID for incrementing unique IDs |
---|---|
id | Unique ID of the interview |
owner | The /client who owns this interview, the intiator |
owner_ckey | The Ckey of the owner, used for when a client could disconnect |
pos_in_queue | Integer that contains the current position in the interview queue, used for rendering |
questions | The questions to display on the questionnaire of the interview |
read_only | Boolean operator controlling if the questionnaire's contents can be edited |
responses | The stored responses, will be filled as the questionnaire is answered |
status | Contains the state of the form, used for rendering and sanity checking |
welcome_message | The welcome message shown at the top of the interview panel |
Procs | |
link_self | Generates a clickable link to open this interview |
reconnect_owner | Forces client to reconnect, used in the callback from approval |
Var Details
atomic_id 
Atomic ID for incrementing unique IDs
id 
Unique ID of the interview
owner 
The /client who owns this interview, the intiator
owner_ckey 
The Ckey of the owner, used for when a client could disconnect
pos_in_queue 
Integer that contains the current position in the interview queue, used for rendering
questions 
The questions to display on the questionnaire of the interview
read_only 
Boolean operator controlling if the questionnaire's contents can be edited
responses 
The stored responses, will be filled as the questionnaire is answered
status 
Contains the state of the form, used for rendering and sanity checking
welcome_message 
The welcome message shown at the top of the interview panel
Proc Details
link_self
Generates a clickable link to open this interview
reconnect_owner
Forces client to reconnect, used in the callback from approval