splat ![code/datums/components/splat.dm 1](git.png)
Vars | |
hit_callback | The callback called when a mob is hit by this |
---|---|
icon_state | The icon state to use for the decal |
layer | The bodypart layer to use for the decal |
memory_type | The type of memory to celebrate the event of getting hit by this |
moodlet_type | The moodlet passed down to the creamed component |
smudge_type | The type of smudge we create on the floor |
splat_color | The color we give to the creamed component/overlay |
Var Details
hit_callback ![code/datums/components/splat.dm 17](git.png)
The callback called when a mob is hit by this
icon_state ![code/datums/components/splat.dm 3](git.png)
The icon state to use for the decal
layer ![code/datums/components/splat.dm 5](git.png)
The bodypart layer to use for the decal
memory_type ![code/datums/components/splat.dm 7](git.png)
The type of memory to celebrate the event of getting hit by this
moodlet_type ![code/datums/components/splat.dm 11](git.png)
The moodlet passed down to the creamed component
smudge_type ![code/datums/components/splat.dm 9](git.png)
The type of smudge we create on the floor
splat_color ![code/datums/components/splat.dm 13](git.png)
The color we give to the creamed component/overlay