ground_slam ![code/datums/actions/mobs/ground_slam.dm 1](git.png)
Vars | |
can_move | Whether the target can move or not while the slam is occurring |
---|---|
delay | The delay before the shockwave expands its range |
range | The range of the slam |
throw_range | How far hit targets are thrown |
Procs | |
do_slam | Slams the ground around the source throwing back enemies caught nearby, delay is for the radius increase |
Var Details
can_move ![code/datums/actions/mobs/ground_slam.dm 14](git.png)
Whether the target can move or not while the slam is occurring
delay ![code/datums/actions/mobs/ground_slam.dm 10](git.png)
The delay before the shockwave expands its range
range ![code/datums/actions/mobs/ground_slam.dm 8](git.png)
The range of the slam
throw_range ![code/datums/actions/mobs/ground_slam.dm 12](git.png)
How far hit targets are thrown
Proc Details
do_slam
Slams the ground around the source throwing back enemies caught nearby, delay is for the radius increase