code/__DEFINES/events.dm ![code/__DEFINES/events.dm0](git.png)
EVENT_CATEGORY_AI | Events that mess with or create artificial intelligences, such as vending machines and the AI itself |
---|---|
EVENT_CATEGORY_ANOMALIES | Events that spawn anomalies, which might be the source of anomaly cores |
EVENT_CATEGORY_BUREAUCRATIC | Events pertaining cargo, messages incoming to the station and job slots |
EVENT_CATEGORY_ENGINEERING | Events that cause breakages and malfunctions that could be fixed by engineers |
EVENT_CATEGORY_ENTITIES | Events that spawn creatures with simple desires, such as to hunt |
EVENT_CATEGORY_FRIENDLY | Events that should have no harmful effects, and might be useful to the crew |
EVENT_CATEGORY_HEALTH | Events that affect the body and mind |
EVENT_CATEGORY_HOLIDAY | Events reserved for special occasions |
EVENT_CATEGORY_INVASION | Events with enemy groups with a more complex plan |
EVENT_CATEGORY_JANITORIAL | Events that make a mess |
EVENT_CATEGORY_SPACE | Events that summon meteors and other debris, and stationwide waves of harmful space weather |
EVENT_CATEGORY_WIZARD | Events summoned by a wizard |
ADMIN_CANCEL_EVENT | Return from admin setup to stop the event from triggering entirely. |
NEVER_TRIGGERED_BY_WIZARDS | Event can never be triggered by wizards |
EVENT_SPACE_ONLY | Event can only run on a map set in space |
EVENT_PLANETARY_ONLY | Event can only run on a map which is a planet |
EVENT_SECONDS | Event timer in seconds |
FUGITIVE_BACKSTORY_WALDO | Backstory key for the fugitive solo backstories |
FUGITIVE_BACKSTORY_PRISONER | Backstory keys for the fugitive team backstories |
Define Details
ADMIN_CANCEL_EVENT ![code/__DEFINES/events.dm 37](git.png)
Return from admin setup to stop the event from triggering entirely.
EVENT_CATEGORY_AI ![code/__DEFINES/events.dm 12](git.png)
Events that mess with or create artificial intelligences, such as vending machines and the AI itself
EVENT_CATEGORY_ANOMALIES ![code/__DEFINES/events.dm 14](git.png)
Events that spawn anomalies, which might be the source of anomaly cores
EVENT_CATEGORY_BUREAUCRATIC ![code/__DEFINES/events.dm 16](git.png)
Events pertaining cargo, messages incoming to the station and job slots
EVENT_CATEGORY_ENGINEERING ![code/__DEFINES/events.dm 18](git.png)
Events that cause breakages and malfunctions that could be fixed by engineers
EVENT_CATEGORY_ENTITIES ![code/__DEFINES/events.dm 20](git.png)
Events that spawn creatures with simple desires, such as to hunt
EVENT_CATEGORY_FRIENDLY ![code/__DEFINES/events.dm 22](git.png)
Events that should have no harmful effects, and might be useful to the crew
EVENT_CATEGORY_HEALTH ![code/__DEFINES/events.dm 24](git.png)
Events that affect the body and mind
EVENT_CATEGORY_HOLIDAY ![code/__DEFINES/events.dm 26](git.png)
Events reserved for special occasions
EVENT_CATEGORY_INVASION ![code/__DEFINES/events.dm 28](git.png)
Events with enemy groups with a more complex plan
EVENT_CATEGORY_JANITORIAL ![code/__DEFINES/events.dm 30](git.png)
Events that make a mess
EVENT_CATEGORY_SPACE ![code/__DEFINES/events.dm 32](git.png)
Events that summon meteors and other debris, and stationwide waves of harmful space weather
EVENT_CATEGORY_WIZARD ![code/__DEFINES/events.dm 34](git.png)
Events summoned by a wizard
EVENT_PLANETARY_ONLY ![code/__DEFINES/events.dm 44](git.png)
Event can only run on a map which is a planet
EVENT_SECONDS ![code/__DEFINES/events.dm 46](git.png)
Event timer in seconds
EVENT_SPACE_ONLY ![code/__DEFINES/events.dm 42](git.png)
Event can only run on a map set in space
FUGITIVE_BACKSTORY_PRISONER ![code/__DEFINES/events.dm 52](git.png)
Backstory keys for the fugitive team backstories
FUGITIVE_BACKSTORY_WALDO ![code/__DEFINES/events.dm 49](git.png)
Backstory key for the fugitive solo backstories
NEVER_TRIGGERED_BY_WIZARDS ![code/__DEFINES/events.dm 40](git.png)
Event can never be triggered by wizards