code/__DEFINES/construction/structures.dm ![code/__DEFINES/construction/structures.dm0](git.png)
BLASTDOOR_NEEDS_WIRES | The blast door is missing wires, first step of construction. |
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BLASTDOOR_NEEDS_ELECTRONICS | The blast door needs electronics, second step of construction. |
BLASTDOOR_FINISHED | The blast door is fully constructed. |
FRAME_STATE_EMPTY | Frame is empty, no wires no board |
FRAME_STATE_WIRED | Frame has been wired |
FRAME_STATE_BOARD_INSTALLED | Frame has a board installed, it is safe to assume if in this state then circuit is non-null (but you never know) |
FRAME_COMPUTER_STATE_EMPTY | Frame is empty, no circuit board yet |
FRAME_COMPUTER_STATE_BOARD_INSTALLED | Frame now has a board installed, it is safe to assume beyond this state, circuit is non-null (but you never know) |
FRAME_COMPUTER_STATE_BOARD_SECURED | Board has been secured |
FRAME_COMPUTER_STATE_WIRED | Frame has been wired |
FRAME_COMPUTER_STATE_GLASSED | Frame has had glass applied to it |
CAMERA_STATE_WRENCHED | The camera assembly is wrenched in (aka placed on the wall), and wrenching will deconstruct. |
CAMERA_STATE_WELDED | The camera assembly is welded in place, so won't come off from wrench anymore. |
CAMERA_STATE_WIRED | The camera assembly is wired and ready to finish construction. |
CAMERA_STATE_FINISHED | The camera assembly is finished construction fully, and is currently chilling in the camera machine. |
Define Details
BLASTDOOR_FINISHED ![code/__DEFINES/construction/structures.dm 56](git.png)
The blast door is fully constructed.
BLASTDOOR_NEEDS_ELECTRONICS ![code/__DEFINES/construction/structures.dm 54](git.png)
The blast door needs electronics, second step of construction.
BLASTDOOR_NEEDS_WIRES ![code/__DEFINES/construction/structures.dm 52](git.png)
The blast door is missing wires, first step of construction.
CAMERA_STATE_FINISHED ![code/__DEFINES/construction/structures.dm 96](git.png)
The camera assembly is finished construction fully, and is currently chilling in the camera machine.
CAMERA_STATE_WELDED ![code/__DEFINES/construction/structures.dm 92](git.png)
The camera assembly is welded in place, so won't come off from wrench anymore.
CAMERA_STATE_WIRED ![code/__DEFINES/construction/structures.dm 94](git.png)
The camera assembly is wired and ready to finish construction.
CAMERA_STATE_WRENCHED ![code/__DEFINES/construction/structures.dm 90](git.png)
The camera assembly is wrenched in (aka placed on the wall), and wrenching will deconstruct.
FRAME_COMPUTER_STATE_BOARD_INSTALLED ![code/__DEFINES/construction/structures.dm 81](git.png)
Frame now has a board installed, it is safe to assume beyond this state, circuit is non-null (but you never know)
FRAME_COMPUTER_STATE_BOARD_SECURED ![code/__DEFINES/construction/structures.dm 83](git.png)
Board has been secured
FRAME_COMPUTER_STATE_EMPTY ![code/__DEFINES/construction/structures.dm 79](git.png)
Frame is empty, no circuit board yet
FRAME_COMPUTER_STATE_GLASSED ![code/__DEFINES/construction/structures.dm 87](git.png)
Frame has had glass applied to it
FRAME_COMPUTER_STATE_WIRED ![code/__DEFINES/construction/structures.dm 85](git.png)
Frame has been wired
FRAME_STATE_BOARD_INSTALLED ![code/__DEFINES/construction/structures.dm 77](git.png)
Frame has a board installed, it is safe to assume if in this state then circuit is non-null (but you never know)
FRAME_STATE_EMPTY ![code/__DEFINES/construction/structures.dm 73](git.png)
Frame is empty, no wires no board
FRAME_STATE_WIRED ![code/__DEFINES/construction/structures.dm 75](git.png)
Frame has been wired