code/__DEFINES/adventure.dm ![code/__DEFINES/adventure.dm0](git.png)
WIN_NODE | Victory node - Get loot and exit |
---|---|
FAIL_NODE | Failure node - No loot, get damaged and exit. |
FAIL_DEATH_NODE | Failure node - No loot and drone blown up. |
GO_BACK_NODE | Return node - navigates to previous adventure node. |
EXODRONE_IDLE | Drone is stationside - allow changing tools and such. |
EXODRONE_TRAVEL | Drone is traveling from or to the exploration site |
EXODRONE_BUSY | Drone is in adventure/event caused timeout |
EXODRONE_EXPLORATION | Drone is at exploration site either idle or in simple event |
EXODRONE_ADVENTURE | Drone is currently playing an adventure |
EXPLORATION_SITE_RUINS | Some kind of ruined interior |
EXPLORATION_SITE_TECHNOLOGY | Power, wires and machinery present. |
EXPLORATION_SITE_STATION | It's a space station |
EXPLORATION_SITE_ALIEN | It's ancient alien site |
EXPLORATION_SITE_HABITABLE | Carbon-based life-forms can live here |
EXPLORATION_SITE_SPACE | Site is in space |
EXPLORATION_SITE_SURFACE | Site is located on planet/moon/whatever surface |
EXPLORATION_SITE_SHIP | Site is a space ship |
EXPLORATION_SITE_CIVILIZED | Site is civilized and populated, trading stations,cities etc. Lack of this trait means it's wilderness |
EXOSCAN_WIDE | Scan types |
ADVENTURE_EFFECT_TYPE_REMOVE | Adventure Effect Types |
ADVENTURE_QUALITY_TYPE_RANDOM | Adventure Effect Value Types rolls value between low and high inclusive |
Define Details
ADVENTURE_EFFECT_TYPE_REMOVE ![code/__DEFINES/adventure.dm 88](git.png)
Adventure Effect Types
ADVENTURE_QUALITY_TYPE_RANDOM ![code/__DEFINES/adventure.dm 97](git.png)
Adventure Effect Value Types rolls value between low and high inclusive
EXODRONE_ADVENTURE ![code/__DEFINES/adventure.dm 30](git.png)
Drone is currently playing an adventure
EXODRONE_BUSY ![code/__DEFINES/adventure.dm 26](git.png)
Drone is in adventure/event caused timeout
EXODRONE_EXPLORATION ![code/__DEFINES/adventure.dm 28](git.png)
Drone is at exploration site either idle or in simple event
EXODRONE_IDLE ![code/__DEFINES/adventure.dm 22](git.png)
Drone is stationside - allow changing tools and such.
EXODRONE_TRAVEL ![code/__DEFINES/adventure.dm 24](git.png)
Drone is traveling from or to the exploration site
EXOSCAN_WIDE ![code/__DEFINES/adventure.dm 79](git.png)
Scan types
EXPLORATION_SITE_ALIEN ![code/__DEFINES/adventure.dm 63](git.png)
It's ancient alien site
EXPLORATION_SITE_CIVILIZED ![code/__DEFINES/adventure.dm 73](git.png)
Site is civilized and populated, trading stations,cities etc. Lack of this trait means it's wilderness
EXPLORATION_SITE_HABITABLE ![code/__DEFINES/adventure.dm 65](git.png)
Carbon-based life-forms can live here
EXPLORATION_SITE_RUINS ![code/__DEFINES/adventure.dm 57](git.png)
Some kind of ruined interior
EXPLORATION_SITE_SHIP ![code/__DEFINES/adventure.dm 71](git.png)
Site is a space ship
EXPLORATION_SITE_SPACE ![code/__DEFINES/adventure.dm 67](git.png)
Site is in space
EXPLORATION_SITE_STATION ![code/__DEFINES/adventure.dm 61](git.png)
It's a space station
EXPLORATION_SITE_SURFACE ![code/__DEFINES/adventure.dm 69](git.png)
Site is located on planet/moon/whatever surface
EXPLORATION_SITE_TECHNOLOGY ![code/__DEFINES/adventure.dm 59](git.png)
Power, wires and machinery present.
FAIL_DEATH_NODE ![code/__DEFINES/adventure.dm 10](git.png)
Failure node - No loot and drone blown up.
FAIL_NODE ![code/__DEFINES/adventure.dm 8](git.png)
Failure node - No loot, get damaged and exit.
GO_BACK_NODE ![code/__DEFINES/adventure.dm 12](git.png)
Return node - navigates to previous adventure node.
WIN_NODE ![code/__DEFINES/adventure.dm 6](git.png)
Victory node - Get loot and exit