action_button
Vars | |
active_overlay_icon_state | The icon state of our active overlay, used to prevent re-applying identical overlays |
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active_underlay_icon_state | The icon state of our active underlay, used to prevent re-applying identical underlays |
button_overlay | The overlay we have overtop our button |
id | A unique bitflag, combined with the name of our linked action this lets us persistently remember any user changes to our position |
keybind_maptext | overlay for keybind maptext |
last_hovored_ref | A weakref of the last thing we hovered over God I hate how dragging works |
location | Where we are currently placed on the hud. SCRN_OBJ_DEFAULT asks the linked action what it thinks |
Var Details
active_overlay_icon_state
The icon state of our active overlay, used to prevent re-applying identical overlays
active_underlay_icon_state
The icon state of our active underlay, used to prevent re-applying identical underlays
button_overlay
The overlay we have overtop our button
id
A unique bitflag, combined with the name of our linked action this lets us persistently remember any user changes to our position
keybind_maptext
overlay for keybind maptext
last_hovored_ref
A weakref of the last thing we hovered over God I hate how dragging works
location
Where we are currently placed on the hud. SCRN_OBJ_DEFAULT asks the linked action what it thinks